![]() It was conceived as a side-scrolling platform game for the Super Nintendo Entertainment System, but evolved into a 3D shooter inspired by Sega's Virtua Cop. "br""br" Development began in 1995 and was handled by an inexperienced team led by Martin Hollis, who had previously worked on the coin-op version of Killer Instinct. The game includes a split-screen multiplayer mode in which up to four players can compete in different types of deathmatch games. ![]() Based on the 1995 James Bond film GoldenEye, it features a single-player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown. 'GoldenEye 007 is a 1997 first-person shooter developed by Rare and published by Nintendo for the Nintendo 64.
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